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<title>ericunsl's CGPortoflio Gallery</title>
<link>http://ericunsl.cgsociety.org/gallery/</link>
<description>ericunsl's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>STARSHIP TROOPERS: Battle of Klendathu!!!!!</title>
	<link>http://ericunsl.cgsociety.org/gallery/648231</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2975/2975_1214844884_small.jpg"><br><br>This Illustration is a remake of the cover to Robert Heinlein’s “Starship Troopers”. Before I had ever heard of Robert Heinlein, I saw the film based on the Hugo award winning novel and thought it was just a terrible big budget rip off of a cancelled TV show called &quot;Space above and Beyond”. So you can imagine my surprise when I discovered that the movie was based on Heinlein's book and that the book inspired a whole sub genre in science fiction. GIANT MECHA! I was never fond of any of the covers done for this novel so thought I'd take a shot.<br />
<br />
2 very long weeks. <br />
weapon of choice- Photoshop<br />
crits/comments welcome<br />
This image is also seen in the April issue of psd. Photoshop Magazine <br />
]]>
	</description>
	<pubDate>Mon, 30 Jun 2008 16:54:47 +0000</pubDate>
	</item>
	<item>
	<title>LT. JAX AND ENFORCER 213</title>
	<link>http://ericunsl.cgsociety.org/gallery/610938</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2975/2975_1206023780_small.jpg"><br><br>Freedom fighter, Ex-colonial soldier,Military Despot. The survivors of South Bressnia have another name for Jax and his robot legions. The Butchers of Talen 4.<br />
<br />
Detecting life signs and armaments,  Jax and his trusty robotic enforcer 213 pry open the last fortified bunker housing a cache of weapons and supplies.  The remaining survivors of his unwarranted attack arm themselves and prepare for the end. <br />
<br />
This cover illustration offered another fun attempt at designing<br />
a large robot. Around 10 days start to finish. Crits<br />
Welcome.]]>
	</description>
	<pubDate>Thu, 20 Mar 2008 14:36:23 +0000</pubDate>
	</item>
	<item>
	<title>Machine Flesh:  Human Touch (My really late entry)</title>
	<link>http://ericunsl.cgsociety.org/gallery/571203</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2975/2975_1197245062_small.jpg"><br><br>My really, reeeeaally late machineflesh entry from the cgtalk challenge a few years ago.  Due to work and stuff I never took it past the sketch stage until last month.   <br />
<br />
The original story from the challenge is:   <br />
Toren's wife DiNaala, an experienced waste management controller, was accidently exposed to multiple types of radiogenic waste during an explosion aboard her vessel. She suffered irreparable damage to over 90 percent of her body. Barely alive, DiNaala was rescued from the damaged freighter and had most of the more highly contaminated portions of her body amputated. Her husband pleaded with the local Waste Control Union to allocate funds toward rebuilding DiNaala's body with a experimental new robotic procedure. The Union Committee scoffed at the idea and deemed Toren's wife's accident an occupational hazard. Fearing he would soon lose her forever, Toren assembled what funds he could raise so that he and DiNaala could travel to the medical station in high orbit above their planet for the operation to begin. <br />
<br />
This scene depicts the moment when the pressure sensors of her upper torso became active so that DiNaala could once again experience human touch.<br />
<br />
 I'll be posting the line drawing and details too if this makes it to the forum gallery<br />
<br />
Comments are most welcome.  Hope ya like. <br />
<br />
Happy Holidays!]]>
	</description>
	<pubDate>Mon, 10 Dec 2007 00:04:30 +0000</pubDate>
	</item>
	<item>
	<title>A State of Flux</title>
	<link>http://ericunsl.cgsociety.org/gallery/526762</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2975/2975_1186544704_small.jpg"><br><br>Eric Wilkerson,  New York USA<br />
<br />
Wraparound cover sample for Meisha Merlin Publishing.  Special thanks to the company art director who posed as reference for the securuty guard.  <br />
<br />
&quot;A containment breach in the xenobiology lab sets free the energy based aliens that were being used to power the orbital space station&quot;<br />
I originally had a few dead scientists on the ground in the sketch but took them out.  My thought was that energy based aliens would phase through human tissue, not kill the person.<br />
]]>
	</description>
	<pubDate>Wed, 08 Aug 2007 03:45:13 +0000</pubDate>
	</item>
	<item>
	<title>Knight Tapestry</title>
	<link>http://ericunsl.cgsociety.org/gallery/357140</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2975/2975_1147545645_small.jpg"><br><br>whipped out the oils for this one.  non digital]]>
	</description>
	<pubDate>Sat, 13 May 2006 18:40:47 +0000</pubDate>
	</item>
	<item>
	<title>Obara</title>
	<link>http://ericunsl.cgsociety.org/gallery/357141</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2975/2975_1147545778_small.jpg"><br><br>This is the original version of this card illustration.  I hated putting a desert background in afterwards but that's the biz]]>
	</description>
	<pubDate>Sat, 13 May 2006 18:43:00 +0000</pubDate>
	</item>
	<item>
	<title>Return To Underwater City, Eric Unsl (2D)</title>
	<link>http://ericunsl.cgsociety.org/gallery/92685</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/galleryimages/2975/1091280028269_thumb.jpg"><br><br>Hope everyone is well.  This is one of a large number of digital illustrations and Mattes I'll be sending off to various film fx companies this fall.  Really focusing on Rhythm &amp; Hues but there's a bunch so...  Hope they like it.  Hope you like it.     Professional insight /critiques welcome.    Don't know if this should be in focused critiques or not.<br />
Medium:  Photoshop 7 &amp; 3DS Max 4.3<br />
]]>
	</description>
	<pubDate>Sun, 05 Oct 2003 17:25:02 +0000</pubDate>
	</item>
	<item>
	<title>Captain of the Guard</title>
	<link>http://ericunsl.cgsociety.org/gallery/353701</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/2975/2975_1146755272_small.jpg"><br><br>His ship has been boarded. His crew killed while attempting to defend the ship. The Captain of the Guard observes and prepares for the end as the intruders force their way into what is left of command and control. The environment was built in 3DS Max 4.3. Textures, holograms and everything else sketched and painted in photoshop 7.]]>
	</description>
	<pubDate>Thu, 04 May 2006 15:07:55 +0000</pubDate>
	</item>
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